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Download CrossWorlds: Escape .rar

Updated: Mar 26, 2020





















































About This Game CrossWorlds: Escape is a hardcore game in which you will have to deploy all your skills to survive in a huge open world that is susceptible to changes in weather, seasons and various natural phenomena. You have to start from scratch, supplying yourself with food, tools, clothing and shelter. You need to protect yourself against enemies who may turn out to be stronger than you, and you have to prepare for winter and summer. As you do all these, it would be quite good to at the same time look for a way to get out of this strange world where you happened to be against your will.Key features:A 64 km2 game world, which you can explore without any restrictionsChange in seasons: Hot summer – time when you would want to be closer to the snowy peaks or at least to the cool creekFertile fall – the period of big travels and discoveries, a time you shouldn't forget about the coming winterSevere winter – the time when a warm shelter with a hot fireplace and pre-readied stocks will be usefulRefurbishing spring – ready to sweep away your shelter from places perfectly coping without it for centuriesWeather phenomena:Gentle breeze that helps you to cope with the summer heat or that turns you into an icicle in winter playfullyLong-awaited rain, which will prevent you from dying of thirst, but at the same time, will flood your shelterMysterious fog, which will help you to escape from the crowds of enemies, but thanks to which you will pass the desired location without finding it you have missed your destinationSoft snow that decorates everything around. The snowdrift, which you will turn into, will be quite beautifulVarious biomes willing to share their wealth ... if you can cope with their inhabitantsEnemies – both those that got trapped in this world against their will and the indigenous inhabitants with advanced intelligence, ready to call their friends to gladly kill you if they can’t do so alone. But if they can’t kill you with friends, they will play dirty tricks on you and crush your temporary shelterA construction and crafting system you can use to acquire strength, new clothes, armor and weapons. This system will force you to visit the most remote corners of the world, destroy already endangered species, explore the dark and inhospitable caves, where you will be seen as enemy number oneDeadly creatures with immeasurable levels of strength. You will have to find or summon them, and then win them, to get out of this world. But if you don't hurry up, they may get bored and will come to you by themselves at the wrong time Severe and deadly magic that changes the laws of nature, gives enormous power, but demands long and difficult preparation and unreasonably huge cost in exchangeA cooperative of 2 people will increase your chances of survival and successful search for a way out of the CrossWorlds 7aa9394dea Title: CrossWorlds: EscapeGenre: Indie, Simulation, Early AccessDeveloper:Another RealityPublisher:Another RealityRelease Date: 12 Oct, 2016 Download CrossWorlds: Escape .rar crossworlds escape map. crossworlds escape trainer. crossworlds escape gameplay. crossworlds escape download. crossworlds escape wiki. crossworlds escape steam. crossworlds escape pc. crossworlds escape скачать. crossworlds escape. crossworlds escape cheats Game has potential. Great concept to include seasons and flooding. Resources ebb and wane as a result. Makes the player prioritize and plan accordingly. Otherwise, you die. Crafting is somewhat minimal at the time of this review, but you can see the developer is actively fixing bugs and updating crafting issues. It is certainly an alpha feel, but it is playable in its present form. If the developer stays on top of the game development it will be a neat crafting\/survival game with it's own twists to compliment the genre. I give it a thumbs up for now.. I like it, it has a lot going for it .> It is difficult getting oriented to the UI . > The inventory could be streamlined but for now it works.> Performance is an ongoing issue (as with all games that use Unity Engine)> The landscape scenery has a lot of options for adjustments on the graphics, but lackluster in the planning of the biomes. Are the reasons for the patterned biomes some kind of "Lore Related" future puzzle to unlock before you can escape the Crossworlds? There must be a reason for the title, hmmm; something to speculate about.>The resurrection aspect of this game is real frustrating for me and keeping a statue ready if you want to respawn at your base otherwise...you never know where in the map you appear. I do feel however, that an option to keep your loot or have it drop where you die could add to this game. A persistent bug keeps the Icon of your loot invisible so you never find it in time because the delay factor happens too soon.> I am a gamer that does not like decay factors implemented in games. The arrows disappear when they should just lay there or automatically go into inventory as you loot your animals and NPC rats and goblins.I am fortunate to have a beastie rig so the option for decay factor on or off would be ideal for gamers like myself.I am on my 5th or 6th startover and looking forward to playing another 100 hours to see what happens ! I broke my others LOLUpdate: I started over and am finding the game easier to navigate. Graphics are wonderful - Seasons changing is the addicting aspect of this game it really makes you think of what to do to get ready for winter. Reaching most of the achievements are easy to get seeings how dying is easy to do LOLGet this game when you can the Devs are all over the Bug fixing as soon as someone reports one. Good communication between the Devs and the Community at this point.A good game takes years to perfect just remember Skyrim was 10 years in the making and I think Crossworlds is going to be at least half that before the Devs release the full version.. Very nice for early access. Foundation is already there for a deep crafting\/housing\/farming system. All survival components are in place-plus weather\/seasons! For the price-I would say get this. Got a feeling it will continue to grow on a great base.. This game is really enjoyable. The graphics are good and I really like the scenery. I have played this game in two ways. In the first one I mainly concentrated on building a base and stocking up stuff for worse times and basically played as a survivor. I explored some parts but focused more on surviving than action. The other way I played I quickly build some small and medium safe bases in different locations and roamed the land looking for.....whatever. I went into caves, fought goblin settlements and explored as much as I could. I died quite often, but I learned to travel light at to get equiped with the most important things quickly. So this can be both a slow playing game and a more adventurous one, depending on what you like. It is different to many games in the same genre, and I am really looking forward to experience further development. It is really promising and I haven't felt as caught up in the development since the first six months of LiF back in 2014. It went\u2665\u2665\u2665\u2665\u2665\u2665up after that, of course, but that's another story. Crossworlds are a bit less ambitious and have more realistic goals.I can fully recommend it to anyone who like the survival genre and want to try something with a bit of a different vibe.Have a nice day. - Forfal. Very exciting and challenging. Worth a try!http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=783177005tips:-Running decreases your food. -Food has a level of freshness, eating food with low freshness will damage your health.-Cooking food at any freshness level will produce cooked food at 100% freshness.-Spend your days AND nights during the summer months collecting resources for surviving the winter.Just remember that Crossworlds is in Alpha. There are some things that need to be worked on and developed more. but the game at the moment does not have any obvious game killing bugs and it is in a very playable state.. Game has potential. Great concept to include seasons and flooding. Resources ebb and wane as a result. Makes the player prioritize and plan accordingly. Otherwise, you die. Crafting is somewhat minimal at the time of this review, but you can see the developer is actively fixing bugs and updating crafting issues. It is certainly an alpha feel, but it is playable in its present form. If the developer stays on top of the game development it will be a neat crafting\/survival game with it's own twists to compliment the genre. I give it a thumbs up for now.. This is an early review of the game based on limited time so far. However, since there is only one other review at this time, I thought I would add another viewpoint. The game's graphics are very nice, although there are one or two textures that still need a little work. The effect of the wind on the scenery is well done. I also have not experience lag or frame rate issues. So far, the game has proven to be difficult with respect to trying to determine which items can be eaten without getting food poisoning and every creature is much stronger when you start; all of which makes the game interesting. The objective of a survivial game is, after all, determining how to survive. I am looking forward to seeing how the change of the seasons affects the game; this is a unique aspect compared with most of the current survival games. In moving around the landscape, it looks like there is an underlying plot that may prove interesting, but I am not far enough along to know yet how developed the plot is. In looking through the discussions, the developers appear active and responding to comments which is always an important aspect of any early access game.My opinon so far, the game shows strong promise. I am looking forward to playing it more and seeing how it develops.Update:Ok, I am a little further along, including having died and restarted a few times :)The seasons add a very nice aspect to the game. The flooding that occurs is also well done. It is nice that the weather (wind, etc) affects how cold\/warm you are. Shading under trees and wetness also matters. As the seasons change, the fruit and mushrooms become scarce, which is a nice aspect. However, it is difficult to gather enough food and not have it go bad prior to the change of the seasons (which change slowly as you play). I am still working on how to survive this change in the availability of food. The effects of injury and food poisoning are severe and absolutely must be avoided, which is realistic. Although, in the beginning, avoiding them while learning the basics, is very challenging, expect to have to restart a few times as you learn the ropes. There is crafting in the game. Food can be cooked. Weapons, clothing, armor, etc. can be crafted. It is possible to build buildings, but it takes a fair amount of work to harvest enough supplies (which is also realistic I suppose). The trees seem to grow (at least they seem to, I have not stayed still and just watched one to be sure that is what is happening).The game is hard... it is a survival game, so that comes with the territory.The developers are active, following the discussions, responding to questions\/comments, and are providing updates already. They also have plans for future development, based on some of the responses.As far as this survival game compared to the many others in my inventory, this one shows great promise. Certain aspects are still being deployed, but the aspects that are there are well done. In my opinion, the seasons, the effects of weather on the player, and the effects of the seasons on the availability of food all make this game unique and well worth adding to the collection.Second update: I now have close to 50 hours in on this game. Since the game's release, the developers have remained very active, adding new content and responding to both suggestions and bugs reports. Since I started playing Crossworlds, I have seen many of the suggestions made by the community implemented in the game. The crafting system has been further developed with seeds & garden plots, beds, and other items added. The developers have also responded to the criticisms regarding difficulty, etc. in so far as several aspects of the game can now be tweeked, depending on the degree of difficulty that you are looking for. The rate of food consumption and thrist can be altered, the length of the seasons can be changed, as well as several other aspects that affect game play. Based on responses from the developers, additional parameters will also be adjustable in the near future. All in all, this game is continually evolving and the steam community is playing a role in the development, just as all of us are hoping for when we choose to participate in an alpha release.If you are looking for a survival game that has several unique traits, this is one well worth looking at. A few of the items that I have found to be fairly unique include: the seasons change (i.e., leaves appear in the spring and drop in the fall). The snow builds up on the ground in the winter, it snows and the lakes freezes so that you can walk on them. The rate of food production for mushrooms, berries, etc. is also season dependent as well as the amount of leaves that you gather from chopping trees. Wind, rain, wetness, and shade (yes, the shade of a tree) all make a difference in how warm or cold you feel. The water level of the lake rises and falls due to flooding. Trees actually grow (not just appear as happens in most survival games). Different items burn at different rates (branches, logs, coal). Some aspects found in other games that are also in this one: items have durability (although a somewhat unique aspect here is that durability affects function, i.e., a worn axe does not chop a tree as fast as a new axe), you can build a home, a campfire, a forge, etc. One interesting aspect of a house though, it makes a difference in the winter if you leave the door open (or don't have one). Another common aspect, if you run, you use up food and water faster. And many more. Overall, I highly recommend considering adding this game to your collection if you are considering acquiring an additional survival game.. I was happily surprised by this game. When buying it I read several reviews first and expected it to be in much rougher shape than it is.FIrst off, I love the changing weather. It adds a whole new depth and sense of urgency that is lacking in other games. The building is fluid and quick though a lot of work to gather things which is alright by me. Hunting is hard but also how it should be I think. There is enough content to keep you busy with just enough struggle to make it realizstic. ANd no you dont have to wear your fingers out like it stated in another review when cutting down trees. You only need to click and hold down and it will continue cutting for you.I have ran into a few bugs but nothing game breaking. For some reason my water icon keeps popping up in my chest inventory when I look inside covering the item that really is in there. There are still several issues that need to be addressed though the developers made a good start with the sliding settings at the start of a game so you can set how quickly you get hungry, etc. I still think that food rots way too quickly. Even dried and in the ice box things seem to go down fast. The durability of clothes is awful, It takes a lot of work killing animals to make a set of hide clothes, then they rot off you so fast. I have yet to go through my first winter and hope I survive. If you like survival games then I think you will enjoy this one. I look forward to the devs adding more content. I mean what else am I supposed to do on those long winter's nights?. Long time gamer and while have bought many games on spec, this is the first time I have been compelled to write a review. Bottom line is that Crossworlds is not ready for prime time by a long shot. The graphics and scenery are adequate to good but the action and gameplay with slowdowns and freezes makes the game almost unplayable. There are so many other well developed survival games out there such as "The Long Dark" and others that there's no reason to put a such an undeveloped Alpha game on the market for $14+. It's just not worth it even at five bucks. That said, it has promise but a long way to go and as it is in my library I'll keep peeking in on it now and again to see if the devs have given CrossworldsE it's just due and improve upon it's potential.

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